The Princes of Florence (2000)
Spielzeit: 100
Min. Alter: 12
Spieler: 1 - 5
Verlag: Broadway Toys LTD, Quined White Goblin Games, Quined Games, Delirium Games, alea, Pro Ludo, Engames, Nexus Editrice, Zvezda, uplay.it edizioni, Korea Boardgames, Cranio Creations, Lacerta, Excalibur (Board Game), Rio Grande Games, Ravensburger, WizKids (I), Don't Panic Games, Wargames Club Publishing, Ystari Games, BGA Plus
Designer: Wolfgang Kramer, Jens Christopher Ulrich, Richard Ulrich
Künstler: Arnaud Demaegd, Richard Ulrich, Lukas Siegmon, Eckhard Freytag, Wolfgang Kramer, Franz Vohwinkel, Mirco Paganessi
Mechaniken: Grid Coverage, End Game Bonuses, Auction / Bidding, Tile Placement, Victory Points as a Resource
Min. Alter: 12
Spieler: 1 - 5
Verlag: Broadway Toys LTD, Quined White Goblin Games, Quined Games, Delirium Games, alea, Pro Ludo, Engames, Nexus Editrice, Zvezda, uplay.it edizioni, Korea Boardgames, Cranio Creations, Lacerta, Excalibur (Board Game), Rio Grande Games, Ravensburger, WizKids (I), Don't Panic Games, Wargames Club Publishing, Ystari Games, BGA Plus
Designer: Wolfgang Kramer, Jens Christopher Ulrich, Richard Ulrich
Künstler: Arnaud Demaegd, Richard Ulrich, Lukas Siegmon, Eckhard Freytag, Wolfgang Kramer, Franz Vohwinkel, Mirco Paganessi
Mechaniken: Grid Coverage, End Game Bonuses, Auction / Bidding, Tile Placement, Victory Points as a Resource
Beschreibung anzeigen Kommentare anzeigen Preisentwicklung
In The Princes of Florence, players attract artists and scholars to their palace while trying to become the most prestigious family in Florence.
Over seven rounds, players attempt to score points in various ways, with most points being earned by playing profession cards to generate "work points", which can be exchanged for money or victory points. The game includes a variety of professions, such astronomers, organists, and architects; each profession is attracted to a particular combination of building, landscape feature, and social freedom, and players acquire these items via auctions. The more that a player can match these preferences, the more work points they earn — but the minimum requirement of work points increases each round, and you must meet that threshold in order to convert the work points.
Over seven rounds, players attempt to score points in various ways, with most points being earned by playing profession cards to generate "work points", which can be exchanged for money or victory points. The game includes a variety of professions, such astronomers, organists, and architects; each profession is attracted to a particular combination of building, landscape feature, and social freedom, and players acquire these items via auctions. The more that a player can match these preferences, the more work points they earn — but the minimum requirement of work points increases each round, and you must meet that threshold in order to convert the work points.
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ag.gameitem.lastUpdated: 2025-05-10 06:48:08.78